﻿using UnityEngine;
using Sirenix.OdinInspector.Editor;
using UnityEditor;
using System.Collections.Generic;
using System;
using Sirenix.OdinInspector;
using dkdm.danmuhelper;
using UnityEngine.Video;

namespace PickMeUp
{
    public class GMPanelWindow : OdinEditorWindow
    {
        [MenuItem("Tools/>>>GMPanelWindow<<<")]
        private static void OpenWindow()
        {
            GetWindow<GMPanelWindow>().Show();
        }

        protected override void OnGUI()
        {
            if (Application.isPlaying == false)
            {
                return;
            }

            base.OnGUI();
        }
    }
}
